— Press & Notices —

The Tideward Press Kit

Everything needed to write about, stream, or feature Tideward, an idle almanac for every Apple device, and the one-person studio binding it. No sign-up, no wall: every asset is a direct download.

Updated July 12, 2026 · press@manugames.com

An illuminated plate titled Tideward: a stone lighthouse on a windswept cliff at dusk, a small figure climbing the path toward it, the sea below in golden light. Margins decorated with kelp, fish, a compass rose, and a sea-serpent capital T.
Tideward app icon: a lighthouse over a curling wave.

TidewardAn Idle Almanac

An idle almanac for every Apple device. Patient, deeply systemized.

Open TestFlight alpha today · ships Thursday, February 11, 2027 · free download, one $9.99 unlock

— Chapter the First —

The fact sheet.

The short truths, fit to check against. Also bound as plain text.

Title
Tideward. Subtitle: An Idle Almanac
Developer
Manu Games LLC, a one-person studio, self-published
Based
Waynesville, North Carolina, U.S.A. Founded 2026.
Genre
Idle RPG / incremental. An idle almanac. Single player.
Release date
Thursday, February 11, 2027, on the U.S. App Store
Platforms
iPhone · iPad · Mac · Apple TV · Apple Vision Pro · Apple Watch. One Universal app, one purchase, one save.
Price
Free download with a single one-time $9.99 unlock. No subscription, no ads, no consumable purchases.
Languages
14 in-app: English, Arabic, Chinese (Simplified and Traditional), Filipino, French, German, Haitian Creole, Hindi, Korean, Portuguese, Russian, Spanish, Vietnamese. 13 App Store locales.
Engine
None. Native Swift and SwiftUI on every platform, SwiftData, CloudKit private database, zero third-party SDKs.
Trades
Twenty-four, across combat, gathering, artisan, and wayfaring lines. A true 24 hours of offline progression.
Game Center
62 achievements, 11 leaderboards (3 weekly recurring), and Challenges. Opt-in.
Trademark
TIDEWARD, USPTO Serial 99800434, filed May 2026
Press contact
press@manugames.com
— Chapter the Second —

About the game.

Copy-paste ready. The one-liner fits a post; the long form fits an article.

Tideward is a premium idle RPG for every Apple device: tend a small coastal world through twenty-four trades that keep working a true 24 hours while the app is closed, with no ads, no subscriptions, and a save that lives only in your iCloud.

Tideward is an unhurried idle RPG, an idle almanac, native on every Apple device. You tend a small coastal world through twenty-four trades: combat, gathering, artisan, and wayfaring lines that keep working through a true 24 hours of offline progression. Close the app and the work continues; nothing nags you to come back. It is built in pure Swift and SwiftUI as one Universal app for iPhone, iPad, Mac, Apple TV, Apple Vision Pro, and Apple Watch, with SwiftData persistence and CloudKit keeping the one save in the player’s own iCloud. No accounts, no first-party servers. There are no ads, no subscriptions, no consumable purchases, and no third-party SDKs in the binary: the App Privacy label reads “Data Not Collected.” Tideward is a free download with a single one-time $9.99 unlock. In open TestFlight alpha today; version 1.0 ships Thursday, February 11, 2027, from Manu Games LLC of Waynesville, North Carolina.

  • A true 24-hour offline clock. Close the app and every active trade keeps working, up to a full day. No throttle, no ad to watch, no premium timer.
  • Twenty-four trades. Combat, gathering, artisan, and wayfaring lines with RuneScape-rooted depth: per-item mastery, checkpoints, capes, pets, and a curve built for years.
  • One purchase, six platforms. A single Universal app, native on iPhone, iPad, Mac, Apple TV, Apple Vision Pro, and Apple Watch. One $9.99 unlock covers them all.
  • A save that answers to no server. SwiftData on device, synced by CloudKit through the player’s own iCloud. No accounts, no login, offline-first.
  • Zero third-party SDKs. No analytics, no crash reporters, no ad networks. The App Privacy label reads "Data Not Collected."
  • Native to each device. Widgets and Live Activities on iPhone and iPad, complications and the Smart Stack on Apple Watch, the full game on Mac, Apple TV, and Vision Pro.
  • Game Center, quietly. 62 achievements, 11 leaderboards with three weekly recurring, and Challenges. Opt-in, never nagging.
— Chapter the Third —

The plates: screenshots.

Raw in-app captures, no marketing overlay, free to use in coverage. Click any plate for the full-resolution PNG; the full folder carries them all.

Tideward on iPhone: the Completion Log at 33%, a grid of trade tiles over a coastal lighthouse illustration.
Plate I The Completion Log: every trade, pet, and upgrade in the almanac, tracked over a hand-drawn coastal world. PNG · 1320 × 2868
Tideward offline progression sheet titled "The almanac kept watch", listing mining XP, ore, and gems gained while away.
Plate II The almanac kept watch: a true 24 hours of offline progression, tallied and paid out when you return. PNG · 1320 × 2868
Tideward combat on iPhone: health bars, attack intervals, a food selector, and a flowering plant monster in The Hedgerows.
Plate III Combat in The Hedgerows: the combat triangle, food at your thumb, and monster drops worth inspecting. PNG · 1320 × 2868
Tideward Mining at level 99 on iPhone, mining Rune Essence beside a mine cart on a sunny coastal track.
Plate IV Mining at 99: each trade carries per-item mastery, checkpoints, and a pool of mastery XP to spend. PNG · 1320 × 2868
Tideward Cooking on iPhone: a seaside kitchen with active cook, passive cook, and stockpile controls.
Plate V Cooking by the sea: an active loop while you watch, a passive loop while you are away. PNG · 1320 × 2868
The Tideward bank on iPhone: gem stacks in tabs, a search field, and a sell slider set to 52 topaz.
Plate VI The bank: tabbed storage, search, and a sell slider for the hoard you will inevitably build. PNG · 1320 × 2868

One game, six devices.

The same save, carried by iCloud. Captures from the five other platforms:

Tideward on a 13-inch iPad: the Completion Log with capes, monsters, and dungeons tabs over a coastal engraving.
The full almanac on 13-inch iPad: capes, monsters, and dungeons join the log, iCloud sync reading "just now." PNG · 2064 × 2752 · iPad 13″
Tideward on Mac: the Stargazing trade with constellation cards named Lyra, Corvus, and Vela beside a sidebar of trades.
Stargazing on Mac: study constellations for slow, account-wide bonuses, native in a resizable window. PNG · 2560 × 1600 · Mac
Tideward on Apple TV: the Kindling trade, a log pile and bonfire on a beach, with the trade sidebar open.
Kindling on Apple TV: a bonfire tended from the couch with the Siri Remote. PNG · 3840 × 2160 · Apple TV
Tideward on Apple Vision Pro: the Forging trade floating as a native window in a bright living room.
The forge on Apple Vision Pro: the full game in a native visionOS window, floating in the room. PNG · 3840 × 2160 · Vision Pro
An Apple Watch face with three Tideward complications for XP, bank, and trade, above a Smart Stack card reading Stargazing level 70.
Apple Watch complications and the Smart Stack: XP, bank, and the active trade at a glance. PNG · 416 × 496 · Apple Watch

iPhone captures are 1320 × 2868 (6.9″, Apple’s primary App Store size); iPad is 2064 × 2752 (13″). Need a size or scene not shown here? Write to press@manugames.com and it will be captured within a day.

— Chapter the Fourth —

The film.

Sixty seconds, narrated. Hosted on YouTube; this page stays free of third-party embeds by design.

Tideward trailer poster: the game's coastal world with the Tideward mark.
Watch on YouTube youtu.be/oTDYV_ZTR9U

Reserved: the silent loop.

A 30-second silent gameplay loop (1920 × 1080 MP4, captioned on screen) is being cut for this kit; it is the version for journalists who skim with the sound off. Until it lands, write to press@manugames.com for clips.

— Chapter the Fifth —

Beneath the hood.

Two callouts in the voice App Store editorial expects. Quote freely.

Apple platform tech

Tideward is built natively in Swift and SwiftUI: one codebase, archived for iOS, iPadOS, macOS, tvOS, and visionOS, with a watchOS companion beside it, no game engine, and no third-party code. SwiftData drives persistence. Sync is CloudKit private database, inside the player’s own iCloud, with no account creation and no first-party servers; the app is offline-first and sync resumes silently. WidgetKit widgets and ActivityKit Live Activities surface the active trade and offline gains; Apple Watch carries complications and Smart Stack widgets beside a purpose-built, read-only companion app. Game Center ships 62 achievements and 11 leaderboards, three of them weekly recurring, plus Challenges. Each platform keeps its idioms: Digital Crown scrolling on Watch, Siri Remote focus on Apple TV, gaze and pinch in a native visionOS window, a resizable window on Mac. Zero analytics, zero advertising, zero third-party SDKs.

Accessibility

Tideward’s primary tasks are designed to be fully usable with VoiceOver, Dynamic Type, Reduced Motion, Larger Text, Bold Text, and Increase Contrast. Animation is decorative and is suppressed under Reduce Motion. The game is playable with one finger and never requires multi-touch, gesture chaining, or time-pressured input. There is no audio-only or motion-only information path. Haptics are tied to a single settings toggle. Accessibility Nutrition Label support is in active audit ahead of the 1.0 submission, and this statement will grow as it lands.

— Chapter the Sixth —

Marks, seals & art.

Free to use in coverage of the game and the studio. Please keep the marks unaltered; TIDEWARD is a USPTO-filed word mark (Serial 99800434).

Tideward app icon, dark variant: a pale lighthouse mark on deep blue.

App icon, dark.

The icon as it ships. 1024 × 1024, full color.

Download PNG

Studio seal.

The oxblood wax seal, the studio’s primary mark. Reads on dark and light backgrounds alike.

Download seal

Reserved: wordmark & key art.

A Tideward wordmark (SVG, light and dark) and a key-art set (landscape, square, portrait) are being produced. Until then the app icon and plates above are the marks of record.

Reserved: founder headshot.

A 2048 × 2048 headshot of Seth, the sole developer, will be added for interview and feature use. Meanwhile, request one by mail.

— Chapter the Seventh —

Kind words.

Reserved for review snippets.

This shelf stays empty until launch +14 days, then carries early review quotes with links to their sources. Pre-launch impressions from the TestFlight alpha are available on request.

— Chapter the Eighth —

The Scriptorium.

Manu Games LLC is a one-person studio in Waynesville, in the western mountains of North Carolina, making patient, privacy-first, deeply systemized games for Apple devices. Tideward, an idle almanac, is its first title: in open TestFlight alpha today, shipping February 11, 2027. The same hands keep the Manu Arcade of small browser games, write The Assembly Line newsletter on factory and idle games, and run Cruxsmith, the studio’s software practice. No investors, no outside publisher. Press: press@manugames.com.

— Chapter the Ninth —

The press desk.

Press contact
press@manugames.com (Seth, sole developer)
Response time
Within 24 hours, Monday to Friday, US Eastern.
Review builds
The TestFlight alpha is open at tideward.app/install and stays open through launch +30 days. If the tester cap ever fills, a priority press slot is a one-line email away.
Promo codes
App Store promo codes for the $9.99 unlock, on request once the game is live.
Embargoes
Honored when requested in writing. Default: publish on or after public App Store availability.
Interviews
Gladly. Written or recorded, either works.
— Chapter the Tenth —

The full folder.

One click for everything above, or take assets one at a time from their chapters.

The press kit, whole.

tideward-press-kit-v2.zip (37 MB): all 11 screenshots at full resolution, both app icons, the studio seal and plates, and the fact sheet as plain text. The filename version bumps whenever contents change.

Download the folder

The fact sheet, plain.

Every number on this page in one copy-paste text file, updated July 12, 2026.

Download text

Coming to this folder.

Silent gameplay loop · Trailer MP4 mirror · Key art · Tideward wordmark · Founder headshot. Until they land, write to the press desk and we will send what you need by return post.