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Manu Arcade · No. CXV

Mangonel

High ground throws far. Lead the column.

150g
I
♥♥♥♥♥♥♥♥♥♥

About Mangonel

Mangonel is a ballistics tower defense: every lobbed shot has a real flight time, so your engines lead the marching column the way a hunter leads a bird, and fast runners can genuinely outrun a long throw. Terraces raise a thrown stone’s reach, armor blunts bolts but never splash, and every siege is the same siege, so the community board compares like with like. Free in your browser, no ads, no sign-up.

How to play

Tap a stone mound to raise an engine; tap a raised engine to better or sell it. The mangonel lobs splashing stones, the springald spits flat bolts that armor blunts, the cauldron splashes burning ground, and the bombard, forged from wave eight, throws ruin. Sound the horn early and the seconds you spared are paid in gold. Ten hearts stand at the gate; when the last is spent, the siege ends, and the wall remembers how many waves it held.

Controls

Tips

Build where the road bends: a shot led onto a bend lands true even when the column hurries. Put lobbers on the high terraces where their reach grows, and keep one springald for runners; it never misses, it is only blunted. Burning ground under a slow cart is the cheapest damage in the siege.